//! Tests for conflict detection. //! //! 冲突检测的测试。 use apsis_conflict::{Conflict, ConflictKind, Precedence, Schedule, detect, detect_precedence}; use apsis_resource::{Resource, ResourceId, ResourceSet, Window}; use apsis_task::{Task, TaskId}; /// A resource available from 0 to 1 000 seconds. /// /// 一个自 0 到 1 000 秒可用的资源。 fn resource(id: usize, capacity: f64) -> Resource { let mut resource = Resource::new(ResourceId::new(id), capacity); resource .set_windows(&[Window::new(0.0, 1_000.0)]) .expect("the window is usable"); resource } /// A task requiring one unit of each named resource. /// /// 一个需要每个指名资源一单位的任务。 fn task(id: usize, duration: f64, resources: &[usize]) -> Task { let mut task = Task::new(TaskId::new(id), duration); for resource in resources { task = task .try_require(ResourceId::new(*resource), 1.0) .expect("the resource is new"); } task } /// The standard resource set used by the tests. /// /// 测试所用的标准资源集。 fn resources() -> ResourceSet { ResourceSet::from_resources(vec![resource(0, 1.0), resource(1, 1.0)]) .expect("the identifiers are distinct") } #[test] fn a_sound_schedule_has_no_conflicts() { let resources = resources(); let tasks = vec![task(0, 60.0, &[0]), task(1, 30.0, &[1])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); schedule.place(&tasks[1], 100.0).expect("fits"); let report = detect(&schedule, &tasks, &resources); assert!(report.is_clear()); assert!(report.is_empty()); assert!(!report.has_conflicts()); assert_eq!(report.len(), 0); assert_eq!(report.placed_tasks(), 2); assert_eq!(report.offered_tasks(), 2); assert!(report.conflicting_tasks().is_empty()); assert!(report.summary().contains("0 conflict")); } #[test] fn a_capacity_conflict_is_found() { let resources = resources(); let tasks = vec![task(0, 60.0, &[0]), task(1, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); schedule.place(&tasks[1], 30.0).expect("fits"); let report = detect(&schedule, &tasks, &resources); assert!(report.has_conflicts()); assert_eq!(report.count_of(ConflictKind::Capacity), 1); let conflict = report.of_kind(ConflictKind::Capacity)[0]; assert_eq!(conflict.resource, Some(ResourceId::new(0))); // The conflict names both tasks, so a repair pass knows the pair. // 该冲突指名两个任务,故修复遍可知道这一对。 assert!(conflict.other.is_some()); // The instant reported is the start of the second placement. // 所报告的瞬时是第二处放置的开始。 assert_eq!(conflict.at, 30.0); assert!(conflict.is_movable()); } #[test] fn back_to_back_placements_do_not_conflict() { let resources = resources(); let tasks = vec![task(0, 60.0, &[0]), task(1, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); schedule.place(&tasks[1], 60.0).expect("fits"); assert!(detect(&schedule, &tasks, &resources).is_clear()); } #[test] fn a_window_conflict_is_found_at_the_start() { let resources = resources(); let tasks = [task(0, 60.0, &[0]).with_window(100.0, 1_000.0)]; let mut schedule = Schedule::new(); // The schedule refuses a placement before the window, so the conflict is // constructed directly to test the detector. // 调度拒绝窗口之前的放置,故直接构建该冲突以测试检测器。 schedule.place(&tasks[0], 100.0).expect("fits"); // A task list whose window has moved since the schedule was built. // 一个自调度构建以来窗口已移动的任务列表。 let moved = vec![task(0, 60.0, &[0]).with_window(200.0, 1_000.0)]; let report = detect(&schedule, &moved, &resources); assert_eq!(report.count_of(ConflictKind::Window), 1); let conflict = report.of_kind(ConflictKind::Window)[0]; assert_eq!(conflict.at, 100.0); assert!(!conflict.is_movable()); } #[test] fn a_window_conflict_is_found_at_the_end() { let resources = resources(); let tasks = [task(0, 60.0, &[0]).with_window(0.0, 1_000.0)]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 100.0).expect("fits"); // A task list whose window closes earlier than the placement ends. // 一个窗口比放置结束更早关闭的任务列表。 let shortened = vec![task(0, 60.0, &[0]).with_window(0.0, 120.0)]; let report = detect(&schedule, &shortened, &resources); assert_eq!(report.count_of(ConflictKind::Window), 1); let conflict = report.of_kind(ConflictKind::Window)[0]; // The instant reported is the end of the placement. // 所报告的瞬时是该放置的结束。 assert_eq!(conflict.at, 160.0); } #[test] fn a_requirement_conflict_is_found_for_a_missing_task() { let resources = resources(); let tasks = [task(0, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); // The task list is empty, so the placement has no task. // 任务列表为空,故该放置没有任务。 let report = detect(&schedule, &[], &resources); assert_eq!(report.count_of(ConflictKind::Requirement), 1); assert_eq!(report.placed_tasks(), 1); assert_eq!(report.offered_tasks(), 0); } #[test] fn a_requirement_conflict_is_found_for_a_duration_mismatch() { let resources = resources(); let original = task(0, 60.0, &[0]); let mut schedule = Schedule::new(); schedule.place(&original, 0.0).expect("fits"); let changed = vec![task(0, 90.0, &[0])]; let report = detect(&schedule, &changed, &resources); assert_eq!(report.count_of(ConflictKind::Requirement), 1); } #[test] fn a_requirement_conflict_is_found_for_a_missing_resource() { let resources = resources(); let tasks = vec![task(0, 60.0, &[9])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); let report = detect(&schedule, &tasks, &resources); assert_eq!(report.count_of(ConflictKind::Requirement), 1); let conflict = report.of_kind(ConflictKind::Requirement)[0]; assert_eq!(conflict.resource, Some(ResourceId::new(9))); } #[test] fn a_requirement_conflict_is_found_for_an_impossible_demand() { let resources = resources(); // A demand of two on a resource of capacity one can never be met. // 容量为一的资源上需求为二永远无法满足。 let tasks = vec![ Task::new(TaskId::new(0), 60.0) .try_require(ResourceId::new(0), 2.0) .expect("the resource is new"), ]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); let report = detect(&schedule, &tasks, &resources); assert_eq!(report.count_of(ConflictKind::Requirement), 1); let conflict = report.of_kind(ConflictKind::Requirement)[0]; assert!(conflict.detail.contains("exceeds the capacity")); } #[test] fn an_availability_conflict_is_found_outside_the_windows() { // The resource is available only from 200 to 300 seconds. // 该资源只在 200 至 300 秒可用。 let mut limited = Resource::new(ResourceId::new(0), 1.0); limited .set_windows(&[Window::new(200.0, 300.0)]) .expect("the window is usable"); let resources = ResourceSet::from_resources(vec![limited]).expect("distinct"); let tasks = vec![task(0, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); let report = detect(&schedule, &tasks, &resources); assert_eq!(report.count_of(ConflictKind::Availability), 1); let conflict = report.of_kind(ConflictKind::Availability)[0]; assert_eq!(conflict.resource, Some(ResourceId::new(0))); assert!(conflict.is_movable()); } #[test] fn an_availability_conflict_is_found_for_a_placement_that_overruns_a_window() { // The resource is available only from 0 to 120 seconds, so a placement // from 100 for 60 seconds overruns it. // 该资源只在 0 至 120 秒可用,故自 100 起持续 60 秒的放置会超出它。 let mut limited = Resource::new(ResourceId::new(0), 1.0); limited .set_windows(&[Window::new(0.0, 120.0)]) .expect("the window is usable"); let resources = ResourceSet::from_resources(vec![limited]).expect("distinct"); let tasks = vec![task(0, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 100.0).expect("fits"); assert_eq!( detect(&schedule, &tasks, &resources).count_of(ConflictKind::Availability), 1 ); } #[test] fn a_placement_inside_the_availability_has_no_conflict() { let resources = resources(); let tasks = vec![task(0, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 200.0).expect("fits"); assert!(detect(&schedule, &tasks, &resources).is_clear()); } #[test] fn several_conflicts_are_reported_together() { // The detector reports every problem, not just the first. // 检测器报告每个问题,而不只是第一个。 let resources = resources(); let tasks = [task(0, 60.0, &[0]), task(1, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); schedule.place(&tasks[1], 30.0).expect("fits"); // A task list that also moves the window of the first task. // 一个还移动了第一个任务窗口的任务列表。 let changed = vec![ task(0, 60.0, &[0]).with_window(100.0, 1_000.0), task(1, 60.0, &[0]), ]; let report = detect(&schedule, &changed, &resources); assert!(report.count_of(ConflictKind::Capacity) >= 1); assert!(report.count_of(ConflictKind::Window) >= 1); assert!(report.len() >= 2); } #[test] fn the_report_is_ordered_by_time() { let resources = resources(); // The placements are made inside a wide window, then the task list is // changed so that both placements fall before the new window opens. The // schedule refuses such a placement, which is why the changed list is // used for the check. // 各放置在一个宽窗口内作出,然后任务列表被改变,使两处放置都落在新窗口打开之前。 // 调度拒绝这样的放置,故检查使用改变后的列表。 let placed = [task(0, 60.0, &[0]), task(1, 60.0, &[1])]; let mut schedule = Schedule::new(); schedule.place(&placed[0], 100.0).expect("fits"); schedule.place(&placed[1], 300.0).expect("fits"); let changed = vec![ task(0, 60.0, &[0]).with_window(500.0, 1_000.0), task(1, 60.0, &[1]).with_window(500.0, 1_000.0), ]; let report = detect(&schedule, &changed, &resources); assert!(report.len() >= 2); let times: Vec = report.conflicts().iter().map(|c| c.at).collect(); let mut sorted = times.clone(); sorted.sort_by(|a, b| a.partial_cmp(b).expect("finite")); assert_eq!(times, sorted); } #[test] fn the_report_lists_the_conflicting_tasks_once_each() { let resources = resources(); let tasks = vec![task(0, 60.0, &[0]), task(1, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); schedule.place(&tasks[1], 30.0).expect("fits"); let report = detect(&schedule, &tasks, &resources); let tasks_involved = report.conflicting_tasks(); // Both tasks are involved, and each appears once. // 两个任务都涉及,且各自出现一次。 assert!(tasks_involved.contains(&TaskId::new(0))); assert!(tasks_involved.contains(&TaskId::new(1))); assert_eq!(tasks_involved.len(), 2); } #[test] fn the_counts_by_kind_sum_to_the_total() { let resources = resources(); let tasks = vec![task(0, 60.0, &[0]), task(1, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 0.0).expect("fits"); schedule.place(&tasks[1], 30.0).expect("fits"); let report = detect(&schedule, &tasks, &resources); let summed = report.count_of(ConflictKind::Capacity) + report.count_of(ConflictKind::Window) + report.count_of(ConflictKind::Requirement) + report.count_of(ConflictKind::Availability) + report.count_of(ConflictKind::Precedence); assert_eq!(summed, report.len()); } #[test] fn a_precedence_violation_is_found() { let tasks = [task(0, 60.0, &[0]), task(1, 60.0, &[1])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 100.0).expect("fits"); // The second task must follow the first, but starts inside it. // 第二个任务必须跟随第一个,但起始于其中。 schedule.place(&tasks[1], 120.0).expect("fits"); let conflicts = detect_precedence( &schedule, &[Precedence::new(TaskId::new(0), TaskId::new(1))], ); assert_eq!(conflicts.len(), 1); let conflict = &conflicts[0]; assert_eq!(conflict.kind, ConflictKind::Precedence); assert_eq!(conflict.task, TaskId::new(1)); assert_eq!(conflict.other, Some(TaskId::new(0))); assert_eq!(conflict.at, 120.0); } #[test] fn a_satisfied_precedence_has_no_conflict() { let tasks = [task(0, 60.0, &[0]), task(1, 60.0, &[1])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 100.0).expect("fits"); // Starting exactly at the end of the first is allowed, because the // placement interval is half-open. // 恰在第一个结束处开始是允许的,因为放置区间是半开的。 schedule.place(&tasks[1], 160.0).expect("fits"); assert!( detect_precedence( &schedule, &[Precedence::new(TaskId::new(0), TaskId::new(1))] ) .is_empty() ); } #[test] fn a_precedence_over_an_unplaced_task_is_ignored() { let tasks = [task(0, 60.0, &[0])]; let mut schedule = Schedule::new(); schedule.place(&tasks[0], 100.0).expect("fits"); // The second task is not placed, so nothing has been promised. // 第二个任务未被放置,故没有承诺任何东西。 assert!( detect_precedence( &schedule, &[Precedence::new(TaskId::new(0), TaskId::new(1))] ) .is_empty() ); assert!( detect_precedence( &schedule, &[Precedence::new(TaskId::new(1), TaskId::new(0))] ) .is_empty() ); } #[test] fn a_conflict_displays_its_parts() { let conflict = Conflict::new( ConflictKind::Capacity, TaskId::new(0), 30.0, "over committed", ) .with_other(TaskId::new(1)) .with_resource(ResourceId::new(2)); let text = conflict.to_string(); assert!(text.contains("capacity"), "{text}"); assert!(text.contains("task 0"), "{text}"); assert!(text.contains("task 1"), "{text}"); assert!(text.contains("resource 2"), "{text}"); assert!(text.contains("30"), "{text}"); } #[test] fn the_conflict_kinds_display_their_names() { assert_eq!(ConflictKind::Capacity.to_string(), "capacity"); assert_eq!(ConflictKind::Window.to_string(), "window"); assert_eq!(ConflictKind::Requirement.to_string(), "requirement"); assert_eq!(ConflictKind::Availability.to_string(), "availability"); assert_eq!(ConflictKind::Precedence.to_string(), "precedence"); } #[test] fn movability_is_reported_by_kind() { assert!(Conflict::new(ConflictKind::Capacity, TaskId::new(0), 0.0, "").is_movable()); assert!(Conflict::new(ConflictKind::Availability, TaskId::new(0), 0.0, "").is_movable()); assert!(!Conflict::new(ConflictKind::Window, TaskId::new(0), 0.0, "").is_movable()); assert!(!Conflict::new(ConflictKind::Requirement, TaskId::new(0), 0.0, "").is_movable()); assert!(!Conflict::new(ConflictKind::Precedence, TaskId::new(0), 0.0, "").is_movable()); } #[test] fn the_report_can_be_built_directly() { use apsis_conflict::ConflictReport; let report = ConflictReport::new( vec![Conflict::new( ConflictKind::Window, TaskId::new(0), 5.0, "late", )], 3, 2, ); assert_eq!(report.len(), 1); assert_eq!(report.offered_tasks(), 3); assert_eq!(report.placed_tasks(), 2); assert!(report.summary().contains("1 conflict")); }