//! Tasks, their requirements, and the set that holds them. use crate::error::{TaskError, TaskErrorKind}; use apsis_resource::ResourceId; /// An identifier for a task. #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)] pub struct TaskId(pub usize); impl TaskId { /// Creates an identifier. pub const fn new(index: usize) -> Self { Self(index) } /// Returns the index. pub const fn index(self) -> usize { self.0 } } impl core::fmt::Display for TaskId { fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { write!(f, "task {}", self.0) } } /// A demand that a task makes on one resource. /// /// The demand is the amount of the resource's capacity the task consumes /// while it runs. A demand that exceeds the resource's capacity makes the /// task impossible to schedule there, which a scheduler discovers by /// comparing the two. #[derive(Debug, Clone, Copy, PartialEq)] pub struct Requirement { /// The resource required. pub resource: ResourceId, /// The amount of the resource consumed. pub demand: f64, } impl Requirement { /// Creates a requirement. pub const fn new(resource: ResourceId, demand: f64) -> Self { Self { resource, demand } } /// Returns `true` when the demand is positive and finite. pub fn is_valid(&self) -> bool { self.demand.is_finite() && self.demand > 0.0 } } /// A unit of work to be scheduled. /// /// A task is immutable after construction. The builder methods take `self` by /// value and return a new task, so a caller can share a base task and derive /// variants from it without the variants interfering. #[derive(Debug, Clone, PartialEq)] pub struct Task { /// The identifier of this task. pub id: TaskId, /// The duration of the task, in seconds. pub duration: f64, /// The earliest time at which the task may start, in seconds. /// /// This is the start of the earliest window in which the task may run. /// A task with no window has no restriction, which is what the /// constructors give. pub earliest_start: f64, /// The latest time at which the task may end, in seconds. /// /// A task with no window has no restriction. pub latest_end: f64, /// The resources the task requires, in the order they were added. pub requirements: Vec, /// The priority of the task. /// /// A larger value means the task is more important. The scale is the /// caller's. A scheduler that maximises weighted value uses this number, /// and one that maximises the count of scheduled tasks ignores it. pub priority: f64, /// Whether the task must be scheduled. /// /// A mandatory task is scheduled even at the cost of other tasks. A /// scheduler may still fail to place one when no placement exists, and /// reports that rather than dropping it silently. pub mandatory: bool, } impl Task { /// Creates a task with the given duration and no requirements. /// /// The task may start at any finite time, because it has no window. It /// has a priority of zero and is not mandatory. pub fn new(id: TaskId, duration: f64) -> Self { Self { id, duration, earliest_start: f64::NEG_INFINITY, latest_end: f64::INFINITY, requirements: Vec::new(), priority: 0.0, mandatory: false, } } /// Returns a copy of this task with a time window. /// /// The window is the interval in which the whole task must fit, so the /// task may start no earlier than the window start and must end no later /// than the window end. pub fn with_window(mut self, start: f64, end: f64) -> Self { self.earliest_start = start; self.latest_end = end; self } /// Returns a copy of this task with a priority. pub fn with_priority(mut self, priority: f64) -> Self { self.priority = priority; self } /// Returns a copy of this task marked mandatory or not. pub fn with_mandatory(mut self, mandatory: bool) -> Self { self.mandatory = mandatory; self } /// Returns a copy of this task with an additional resource requirement. /// /// Adding the same resource twice is allowed at this point, because a /// builder chain cannot report an error. [`Task::validate`] rejects it, /// and [`Task::try_require`] reports it immediately. pub fn require(mut self, resource: ResourceId, demand: f64) -> Self { self.requirements.push(Requirement::new(resource, demand)); self } /// Returns a copy of this task with an additional resource requirement, /// reporting a duplicate or an invalid demand immediately. pub fn try_require(mut self, resource: ResourceId, demand: f64) -> Result { let requirement = Requirement::new(resource, demand); if !requirement.is_valid() { return Err(TaskError::new(TaskErrorKind::InvalidDemand) .with_detail(format!("{resource} with demand {demand}"))); } if self .requirements .iter() .any(|existing| existing.resource == resource) { return Err(TaskError::new(TaskErrorKind::DuplicateRequirement) .with_detail(format!("{resource}"))); } self.requirements.push(requirement); Ok(self) } /// Returns the demand the task makes on a resource. /// /// Returns `None` when the task does not require the resource. pub fn demand_for(&self, resource: ResourceId) -> Option { self.requirements .iter() .find(|requirement| requirement.resource == resource) .map(|requirement| requirement.demand) } /// Returns `true` when the task requires a resource. pub fn requires(&self, resource: ResourceId) -> bool { self.demand_for(resource).is_some() } /// Returns the number of resources the task requires. pub fn requirement_count(&self) -> usize { self.requirements.len() } /// Returns the identifiers of the required resources. pub fn resources(&self) -> Vec { self.requirements .iter() .map(|requirement| requirement.resource) .collect() } /// Returns the length of the window in which the task must fit, in /// seconds. /// /// Returns infinity when the task has no restriction at either end, and /// zero or a negative value when the window cannot hold the task at all. pub fn window_length(&self) -> f64 { self.latest_end - self.earliest_start } /// Returns `true` when the window cannot hold the task. pub fn window_is_too_short(&self) -> bool { self.duration > self.window_length() } /// Returns the earliest time the task could end, given its window. /// /// Returns infinity when the task has no upper bound, and negative /// infinity when it has no lower bound. pub fn earliest_possible_end(&self) -> f64 { self.earliest_start + self.duration } /// Returns `true` when the task fits its window. pub fn fits_window(&self) -> bool { !self.window_is_too_short() } /// Returns `true` when the task uses any resource more than once, or /// demands a non-positive amount. pub fn has_duplicate_requirements(&self) -> bool { self.requirements .iter() .enumerate() .any(|(index, requirement)| { self.requirements[..index] .iter() .any(|earlier| earlier.resource == requirement.resource) }) } /// Validates the task, returning the reason when it is not usable. /// /// A task is usable when its duration is finite and positive, its window /// is finite at the ends it states and holds the duration, every demand /// is positive and finite and names a distinct resource, and the weights /// are finite. pub fn validate(&self) -> Result<(), TaskError> { if !self.duration.is_finite() || self.duration <= 0.0 { return Err(TaskError::new(TaskErrorKind::InvalidDuration) .with_detail(format!("duration {}", self.duration))); } if self.earliest_start.is_nan() || self.latest_end.is_nan() { return Err( TaskError::new(TaskErrorKind::InvalidWindow).with_detail(format!( "window [{}, {}]", self.earliest_start, self.latest_end )), ); } if self.latest_end < self.earliest_start { return Err( TaskError::new(TaskErrorKind::InvalidWindow).with_detail(format!( "window [{}, {}] runs backwards", self.earliest_start, self.latest_end )), ); } if self.window_is_too_short() { return Err( TaskError::new(TaskErrorKind::WindowTooShort).with_detail(format!( "duration {} does not fit the window [{}, {}]", self.duration, self.earliest_start, self.latest_end )), ); } for requirement in &self.requirements { if !requirement.is_valid() { return Err( TaskError::new(TaskErrorKind::InvalidDemand).with_detail(format!( "{} with demand {}", requirement.resource, requirement.demand )), ); } } if self.has_duplicate_requirements() { return Err(TaskError::new(TaskErrorKind::DuplicateRequirement)); } if !self.priority.is_finite() { return Err(TaskError::new(TaskErrorKind::InvalidWeight) .with_detail(format!("priority {}", self.priority))); } Ok(()) } /// Returns `true` when the task is usable. pub fn is_valid(&self) -> bool { self.validate().is_ok() } /// Returns the value of the task, which is its priority weighted by its /// duration. /// /// This is the quantity a scheduler maximises when it is asked to make /// the most of the available time: a long task of high priority is worth /// more than a short one of the same priority. pub fn weighted_value(&self) -> f64 { self.priority * self.duration } } impl core::fmt::Display for Task { fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { write!( f, "{} of {} s requiring {} resource(s)", self.id, self.duration, self.requirements.len() ) } } /// The state a scheduler has assigned to a task. /// /// The state is kept apart from the task so that the same task can be /// considered for several placements without being modified. A task that has /// been placed records when and where, so that a schedule can be examined /// without a second lookup. #[derive(Debug, Clone, PartialEq)] pub enum TaskState { /// The task has not been placed and is still being considered. Pending, /// The task has been placed at a time. Scheduled { /// The start time of the placement, in seconds. start: f64, }, /// The task was deliberately left out. /// /// A scheduler reports this rather than silently dropping a task, so that /// an operator can see what was given up and why. Deferred, /// The task cannot be scheduled at all. /// /// A task is infeasible when its window is too short, when it demands /// more of a resource than the resource has, or when a resource it needs /// does not exist. Infeasible { /// A description of why the task cannot be scheduled. reason: String, }, } impl TaskState { /// Returns `true` when the task has been placed. pub const fn is_scheduled(&self) -> bool { matches!(self, Self::Scheduled { .. }) } /// Returns the start time of the placement, if there is one. pub const fn start(&self) -> Option { match self { Self::Scheduled { start } => Some(*start), _ => None, } } /// Returns the end time of the placement, if there is one. pub fn end(&self, duration: f64) -> Option { self.start().map(|start| start + duration) } /// Returns a short name for the state. pub const fn name(&self) -> &'static str { match self { Self::Pending => "pending", Self::Scheduled { .. } => "scheduled", Self::Deferred => "deferred", Self::Infeasible { .. } => "infeasible", } } } /// A collection of tasks, indexed by identifier. #[derive(Debug, Clone, PartialEq, Default)] pub struct TaskSet { tasks: Vec, } impl TaskSet { /// Creates an empty set. pub const fn new() -> Self { Self { tasks: Vec::new() } } /// Creates a set from a list of tasks. /// /// Returns an error when two tasks share an identifier or when any task /// is not usable. pub fn from_tasks(tasks: Vec) -> Result { let mut set = Self::new(); for task in tasks { set.insert(task)?; } Ok(set) } /// Inserts a task. /// /// Returns an error when the identifier is already present or when the /// task is not usable. pub fn insert(&mut self, task: Task) -> Result<(), TaskError> { task.validate()?; if self.get(task.id).is_some() { return Err( TaskError::new(TaskErrorKind::DuplicateTask).with_detail(format!("{}", task.id)) ); } self.tasks.push(task); Ok(()) } /// Returns the task with the given identifier. pub fn get(&self, id: TaskId) -> Option<&Task> { self.tasks.iter().find(|task| task.id == id) } /// Removes a task. /// /// Returns an error when no task has the identifier. pub fn remove(&mut self, id: TaskId) -> Result { let index = self .tasks .iter() .position(|task| task.id == id) .ok_or_else(|| { TaskError::new(TaskErrorKind::NoSuchTask).with_detail(format!("{id}")) })?; Ok(self.tasks.remove(index)) } /// Returns the tasks in the order they were added. pub fn tasks(&self) -> &[Task] { &self.tasks } /// Returns the number of tasks. pub fn len(&self) -> usize { self.tasks.len() } /// Returns `true` when there are no tasks. pub fn is_empty(&self) -> bool { self.tasks.is_empty() } /// Returns the total duration of every task, in seconds. /// /// This is the load the tasks would place on the schedule if each used /// one unit of resource for its whole duration. pub fn total_duration(&self) -> f64 { self.tasks.iter().map(|task| task.duration).sum() } /// Returns the total weighted value of every task. pub fn total_weighted_value(&self) -> f64 { self.tasks.iter().map(Task::weighted_value).sum() } /// Returns the identifiers of the tasks that require a resource. pub fn tasks_requiring(&self, resource: ResourceId) -> Vec { self.tasks .iter() .filter(|task| task.requires(resource)) .map(|task| task.id) .collect() } /// Returns the identifiers of the mandatory tasks. pub fn mandatory(&self) -> Vec { self.tasks .iter() .filter(|task| task.mandatory) .map(|task| task.id) .collect() } } /// Returns a task ordering suitable for a greedy scheduler. /// /// The order is by decreasing weighted value, which is an efficient /// heuristic: placing the tasks that contribute most first leaves the least /// valuable ones to fill the gaps. Ties are broken by the earlier deadline /// and then by the identifier, so that the order is deterministic for a given /// set. /// /// This is not guaranteed to find the best possible schedule. Scheduling /// with resource constraints is intractable in general, so a heuristic is the /// practical choice and the caller may supply its own order instead. pub fn task_order(tasks: &[Task]) -> Vec { let mut ordered: Vec<&Task> = tasks.iter().collect(); ordered.sort_by(|first, second| { second .weighted_value() .partial_cmp(&first.weighted_value()) .unwrap_or(core::cmp::Ordering::Equal) .then_with(|| { first .latest_end .partial_cmp(&second.latest_end) .unwrap_or(core::cmp::Ordering::Equal) }) .then_with(|| first.id.cmp(&second.id)) }); ordered.into_iter().map(|task| task.id).collect() }